DM Diggy Commoner Posts: 13 Favorite D&D Class: Cleric Favorite D&D Race: Halflings | Post by DM Diggy on Aug 29, 2016 1:56:48 GMT I have a character who is a level 6 Ranger/ level 1 Rogue. When they hit a creature - that they have marked with Hunter's Mark, and Sneak Attack damage would apply - does all that damage stack accordingly on the hit. Not to bemoan this fact, but it really wreaked havoc on my monsters when this Ranger/Rogue could find a convenient place at range and subsequently whittle down their HP. I felt it cheapened the challenge I was presenting to my players, when the Barbarian would tank up front dealing a lot of damage and the Rogue/Ranger would help to finish them off. | | | Post by dmxtrordinari on Aug 29, 2016 8:13:54 GMT Yes. Hunter's Mark is a bonus action spell to apply, lasts for one hour, and requires concentration and will apply on 1d6 damage on every hit with a weapon attack. Sneak Attack can happen once per a turn(unless also procced by an AoO) and at level one it's another 1d6. If your rogue takes damage while he's holding Hunter's Mark on a target, he makes a DC 10 Con save to maintain concentration or half the damage taken whichever is higher. A Barbarian is a class designed around tanking a lot of damage as well as dealing a lot of damage. Having a tank soak hits while ranged fire from relative safety is really standard and I'd say is pretty common in a lot of DnD groups. Your Ranger having a level in Rogue is only providing him a potential 1d6 damage every turn which at level 7 makes it difficult for me to believe it's truly trivializing level appropriate encounters. The reason I went in depth in how Hunter's Mark and Sneak Attack works is perhaps because its being applied in the game outside of the ways it's stated in the rules. If that's not the case I'd want to ask what encounter this was and what other party members you have. Another point to make is a Ranger character focused on archery definitely wants to find safe spots to attack at ranged, that's sort of the whole point of ranged attacks. This encounter might've been very easy because they had a lot of time to set up the encounter in their favor as opposed to one that surprised them, because the creatures they faced didn't have anything other than melee attacks, or some other reason. TLDR: Yes. | | DM Diggy Commoner Posts: 13 Favorite D&D Class: Cleric Favorite D&D Race: Halflings | Post by DM Diggy on Aug 29, 2016 23:50:46 GMT Thank you for replying to my question. It is evident now from both reading your response, and the PHB that I as a GM, am too unfamiliar with my PCs' characters and their abilities. For one, I did not even realize that Hunter's Mark was a 1st level spell. Instead, I misremembered it from 4th edition where a Ranger could easily change around their Mark throughout combat. I am certain he was not marking down that 1st level spell slots were expended after every use. I cannot fault the player as he was playing an additional character (the Ranger/Rogue) on top of his regular character - due to the absence of one of our party - and was unfamiliar with the Ranger class as a whole. He did apply Sneak Attack damage to both attacks when using Multiattack with the character's Longbow. Again, he did this likely out of error and not malice. I has become evident to me that I should look over my players' sheets with a fine tooth comb and become more familiar with the abilities and spells they have access to, and the rules associated with them. It is a convenient time as the party as a whole are leveling up. | | | Post by joatmoniac on Sept 7, 2016 6:38:14 GMT I has become evident to me that I should look over my players' sheets with a fine tooth comb and become more familiar with the abilities and spells they have access to, and the rules associated with them. It is a convenient time as the party as a whole are leveling up. This is always a good thing to do on a regular basis. Not out of malicious intent on your players, but they may just have mathed wrong here or there. I have a player with a tendency to write things down as maybe scenarios only to forget why and things in later. I tend to get the sheets from players after every level up, and frame it as wanting all of their skills and what not so that I can make secret rules when needed. Which is 100% true, but also since I have them I do the fine tooth comb treatment to make sure everything is working out as it should, haha. | |
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